Thursday, October 18, 2012

Celestia VG Needs Your Help!

Hi. I'm Nelson Addison.

I am the creator of Celestia VG Software. Currently, I'm the only one in Celestia VG.

Right now, Celestia isn't a company. It won't be for a few years, but until then, we need help.

If you know how to do something that might be useful for one of the projects we are doing, then please tell us. You can then become a member of Celestia Software.

I am not all around game designer. All I know how to do is code (a bit), make music using a wavetable, mod video games, and make levels. I am just an amateur. I'm learning how to program. I need help.

I don't know how to make 3D models, or textures. I also don't know how to program well enough to make a game on my own. The only gaming engine I can use is the Zandronum (Formerly known as Skulltag) Engine, which is a sourceport of Doom that supports 3D models, mouselook, offline play, and other cool stuff.

So, now you see why we need our help. If you can help me, email me at nelsonjaddison@gmail.com.

Please Consider Helping Me,
Nelson Addison